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<FONT color="green">001</FONT>    package org.bukkit.inventory;<a name="line.1"></a>
<FONT color="green">002</FONT>    <a name="line.2"></a>
<FONT color="green">003</FONT>    import java.util.HashMap;<a name="line.3"></a>
<FONT color="green">004</FONT>    <a name="line.4"></a>
<FONT color="green">005</FONT>    import org.bukkit.Material;<a name="line.5"></a>
<FONT color="green">006</FONT>    import org.bukkit.material.MaterialData;<a name="line.6"></a>
<FONT color="green">007</FONT>    <a name="line.7"></a>
<FONT color="green">008</FONT>    /**<a name="line.8"></a>
<FONT color="green">009</FONT>     * Represents a shaped (ie normal) crafting recipe.<a name="line.9"></a>
<FONT color="green">010</FONT>     */<a name="line.10"></a>
<FONT color="green">011</FONT>    public class ShapedRecipe implements Recipe {<a name="line.11"></a>
<FONT color="green">012</FONT>        private ItemStack output;<a name="line.12"></a>
<FONT color="green">013</FONT>        private String[] rows;<a name="line.13"></a>
<FONT color="green">014</FONT>        private HashMap&lt;Character, MaterialData&gt; ingredients = new HashMap&lt;Character, MaterialData&gt;();<a name="line.14"></a>
<FONT color="green">015</FONT>    <a name="line.15"></a>
<FONT color="green">016</FONT>        /**<a name="line.16"></a>
<FONT color="green">017</FONT>         * Create a shaped recipe to craft the specified ItemStack. The constructor merely determines the<a name="line.17"></a>
<FONT color="green">018</FONT>         * result and type; to set the actual recipe, you'll need to call the appropriate methods.<a name="line.18"></a>
<FONT color="green">019</FONT>         * @param result The item you want the recipe to create.<a name="line.19"></a>
<FONT color="green">020</FONT>         * @see ShapedRecipe#shape(String...)<a name="line.20"></a>
<FONT color="green">021</FONT>         * @see ShapedRecipe#setIngredient(char, Material)<a name="line.21"></a>
<FONT color="green">022</FONT>         * @see ShapedRecipe#setIngredient(char, Material, int)<a name="line.22"></a>
<FONT color="green">023</FONT>         * @see ShapedRecipe#setIngredient(char, MaterialData)<a name="line.23"></a>
<FONT color="green">024</FONT>         */<a name="line.24"></a>
<FONT color="green">025</FONT>        public ShapedRecipe(ItemStack result) {<a name="line.25"></a>
<FONT color="green">026</FONT>            this.output = result;<a name="line.26"></a>
<FONT color="green">027</FONT>        }<a name="line.27"></a>
<FONT color="green">028</FONT>    <a name="line.28"></a>
<FONT color="green">029</FONT>        /**<a name="line.29"></a>
<FONT color="green">030</FONT>         * Set the shape of this recipe to the specified rows. Each character represents a different<a name="line.30"></a>
<FONT color="green">031</FONT>         * ingredient; exactly what each character represents is set separately.<a name="line.31"></a>
<FONT color="green">032</FONT>         * @param shape The rows of the recipe (up to 3 rows).<a name="line.32"></a>
<FONT color="green">033</FONT>         * @return The changed recipe, so you can chain calls.<a name="line.33"></a>
<FONT color="green">034</FONT>         */<a name="line.34"></a>
<FONT color="green">035</FONT>        public ShapedRecipe shape(String... shape) {<a name="line.35"></a>
<FONT color="green">036</FONT>            if (shape == null || shape.length &gt; 3 || shape.length &lt; 1) {<a name="line.36"></a>
<FONT color="green">037</FONT>                throw new IllegalArgumentException("Crafting recipes should be 1, 2, or 3 rows.");<a name="line.37"></a>
<FONT color="green">038</FONT>            }<a name="line.38"></a>
<FONT color="green">039</FONT>            for (String row : shape) {<a name="line.39"></a>
<FONT color="green">040</FONT>                if (row == null || row.length() &gt; 3 || row.length() &lt; 1) {<a name="line.40"></a>
<FONT color="green">041</FONT>                    throw new IllegalArgumentException("Crafting rows should be 1, 2, or 3 characters.");<a name="line.41"></a>
<FONT color="green">042</FONT>                }<a name="line.42"></a>
<FONT color="green">043</FONT>            }<a name="line.43"></a>
<FONT color="green">044</FONT>            this.rows = shape;<a name="line.44"></a>
<FONT color="green">045</FONT>    <a name="line.45"></a>
<FONT color="green">046</FONT>            // Remove character mappings for characters that no longer exist in the shape<a name="line.46"></a>
<FONT color="green">047</FONT>            HashMap&lt;Character, MaterialData&gt; ingredientsTemp = this.ingredients;<a name="line.47"></a>
<FONT color="green">048</FONT>    <a name="line.48"></a>
<FONT color="green">049</FONT>            this.ingredients = new HashMap&lt;Character, MaterialData&gt;();<a name="line.49"></a>
<FONT color="green">050</FONT>            for (char key : ingredientsTemp.keySet()) {<a name="line.50"></a>
<FONT color="green">051</FONT>                try {<a name="line.51"></a>
<FONT color="green">052</FONT>                    setIngredient(key, ingredientsTemp.get(key));<a name="line.52"></a>
<FONT color="green">053</FONT>                } catch (IllegalArgumentException e) {}<a name="line.53"></a>
<FONT color="green">054</FONT>            }<a name="line.54"></a>
<FONT color="green">055</FONT>            return this;<a name="line.55"></a>
<FONT color="green">056</FONT>        }<a name="line.56"></a>
<FONT color="green">057</FONT>    <a name="line.57"></a>
<FONT color="green">058</FONT>        /**<a name="line.58"></a>
<FONT color="green">059</FONT>         * Sets the material that a character in the recipe shape refers to.<a name="line.59"></a>
<FONT color="green">060</FONT>         * @param key The character that represents the ingredient in the shape.<a name="line.60"></a>
<FONT color="green">061</FONT>         * @param ingredient The ingredient.<a name="line.61"></a>
<FONT color="green">062</FONT>         * @return The changed recipe, so you can chain calls.<a name="line.62"></a>
<FONT color="green">063</FONT>         */<a name="line.63"></a>
<FONT color="green">064</FONT>        public ShapedRecipe setIngredient(char key, MaterialData ingredient) {<a name="line.64"></a>
<FONT color="green">065</FONT>            if (!hasKey(key)) {<a name="line.65"></a>
<FONT color="green">066</FONT>                throw new IllegalArgumentException("Symbol " + key + " does not appear in the shape.");<a name="line.66"></a>
<FONT color="green">067</FONT>            }<a name="line.67"></a>
<FONT color="green">068</FONT>            ingredients.put(key, ingredient);<a name="line.68"></a>
<FONT color="green">069</FONT>            return this;<a name="line.69"></a>
<FONT color="green">070</FONT>        }<a name="line.70"></a>
<FONT color="green">071</FONT>    <a name="line.71"></a>
<FONT color="green">072</FONT>        /**<a name="line.72"></a>
<FONT color="green">073</FONT>         * Sets the material that a character in the recipe shape refers to.<a name="line.73"></a>
<FONT color="green">074</FONT>         * @param key The character that represents the ingredient in the shape.<a name="line.74"></a>
<FONT color="green">075</FONT>         * @param ingredient The ingredient.<a name="line.75"></a>
<FONT color="green">076</FONT>         * @return The changed recipe, so you can chain calls.<a name="line.76"></a>
<FONT color="green">077</FONT>         */<a name="line.77"></a>
<FONT color="green">078</FONT>        public ShapedRecipe setIngredient(char key, Material ingredient) {<a name="line.78"></a>
<FONT color="green">079</FONT>            return setIngredient(key, ingredient, 0);<a name="line.79"></a>
<FONT color="green">080</FONT>        }<a name="line.80"></a>
<FONT color="green">081</FONT>    <a name="line.81"></a>
<FONT color="green">082</FONT>        /**<a name="line.82"></a>
<FONT color="green">083</FONT>         * Sets the material that a character in the recipe shape refers to.<a name="line.83"></a>
<FONT color="green">084</FONT>         * @param key The character that represents the ingredient in the shape.<a name="line.84"></a>
<FONT color="green">085</FONT>         * @param ingredient The ingredient.<a name="line.85"></a>
<FONT color="green">086</FONT>         * @param raw The raw material data as an integer.<a name="line.86"></a>
<FONT color="green">087</FONT>         * @return The changed recipe, so you can chain calls.<a name="line.87"></a>
<FONT color="green">088</FONT>         */<a name="line.88"></a>
<FONT color="green">089</FONT>        public ShapedRecipe setIngredient(char key, Material ingredient, int raw) {<a name="line.89"></a>
<FONT color="green">090</FONT>            MaterialData data = ingredient.getNewData((byte) raw);<a name="line.90"></a>
<FONT color="green">091</FONT>    <a name="line.91"></a>
<FONT color="green">092</FONT>            if (data == null) {<a name="line.92"></a>
<FONT color="green">093</FONT>                data = new MaterialData(ingredient, (byte) raw);<a name="line.93"></a>
<FONT color="green">094</FONT>            }<a name="line.94"></a>
<FONT color="green">095</FONT>            return setIngredient(key, data);<a name="line.95"></a>
<FONT color="green">096</FONT>        }<a name="line.96"></a>
<FONT color="green">097</FONT>    <a name="line.97"></a>
<FONT color="green">098</FONT>        private boolean hasKey(char c) {<a name="line.98"></a>
<FONT color="green">099</FONT>            String key = Character.toString(c);<a name="line.99"></a>
<FONT color="green">100</FONT>    <a name="line.100"></a>
<FONT color="green">101</FONT>            for (String row : rows) {<a name="line.101"></a>
<FONT color="green">102</FONT>                if (row.contains(key)) {<a name="line.102"></a>
<FONT color="green">103</FONT>                    return true;<a name="line.103"></a>
<FONT color="green">104</FONT>                }<a name="line.104"></a>
<FONT color="green">105</FONT>            }<a name="line.105"></a>
<FONT color="green">106</FONT>            return false;<a name="line.106"></a>
<FONT color="green">107</FONT>        }<a name="line.107"></a>
<FONT color="green">108</FONT>    <a name="line.108"></a>
<FONT color="green">109</FONT>        /**<a name="line.109"></a>
<FONT color="green">110</FONT>         * Get the ingredients map.<a name="line.110"></a>
<FONT color="green">111</FONT>         * @return The mapping of character to ingredients.<a name="line.111"></a>
<FONT color="green">112</FONT>         */<a name="line.112"></a>
<FONT color="green">113</FONT>        public HashMap&lt;Character, MaterialData&gt; getIngredientMap() {<a name="line.113"></a>
<FONT color="green">114</FONT>            return ingredients;<a name="line.114"></a>
<FONT color="green">115</FONT>        }<a name="line.115"></a>
<FONT color="green">116</FONT>    <a name="line.116"></a>
<FONT color="green">117</FONT>        /**<a name="line.117"></a>
<FONT color="green">118</FONT>         * Get the shape.<a name="line.118"></a>
<FONT color="green">119</FONT>         * @return The recipe's shape.<a name="line.119"></a>
<FONT color="green">120</FONT>         */<a name="line.120"></a>
<FONT color="green">121</FONT>        public String[] getShape() {<a name="line.121"></a>
<FONT color="green">122</FONT>            return rows;<a name="line.122"></a>
<FONT color="green">123</FONT>        }<a name="line.123"></a>
<FONT color="green">124</FONT>    <a name="line.124"></a>
<FONT color="green">125</FONT>        /**<a name="line.125"></a>
<FONT color="green">126</FONT>         * Get the result.<a name="line.126"></a>
<FONT color="green">127</FONT>         * @return The result stack.<a name="line.127"></a>
<FONT color="green">128</FONT>         */<a name="line.128"></a>
<FONT color="green">129</FONT>        public ItemStack getResult() {<a name="line.129"></a>
<FONT color="green">130</FONT>            return output;<a name="line.130"></a>
<FONT color="green">131</FONT>        }<a name="line.131"></a>
<FONT color="green">132</FONT>    }<a name="line.132"></a>




























































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